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| This project was my first attempt with procedural textures, and using alpha channels in UV maps.
(hmm... if that last statement didn't make any sense to you, just smile and nod) |
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| Aside from the limits of PLE, I found procedural textures to be immensely powerful. In similar ways that a
painter mixes his paints, procedural textures can be mixed and multiplied to create a fascinating new world. |
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